I read today that the on line game World of Warcraft is now played by nine
million people world wide. Apparently, if these players peopled a
nation, it would rank as the 90th most populous country, just behind
I've never played World of Warcraft. But I have watched others play it.
I make the following observations. 1) It is extremely repetitive. 2) The
graphics are mediocre, to be generous. 3) It requires only limited
creativity and problem solving skills to play (what it most requires of
players is time, and lots of it).
This is not actually intended to be critical. I think it's fascinating
that WoW has reached this level, given what it is. What I draw from the
popularity of WoW is that, simply, all of the above can be easily improved
with a little effort using technology already available. In other words,
we haven't seen anything yet.
Virtual worlds are here to stay.